
Jennifer Borgny
Game Designer
“You miss 100% of the shots you don’t take. - Wayne Gretzky
- Michael Scott"
- Jennifer Borgny
I'm Jennifer Borgny, a 31-year-old game design enthusiast currently leveling up my skills at Futuregames in Boden, Sweden. When I'm not immersed in the world of pixels and code you'll probably find me hanging out with my furry best friend, exploring my creative side through painting, crocheting or knitting, or gaming with friends.
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Ever since my dad introduced me to Lara Croft and Crash Bandicoot on our trusty PS1, I've been hooked on the magic of gaming. I decided to dive headfirst into game design because I wanted to be on the other side of the screen, crafting immersive worlds and unforgettable experiences.
My favorite genres to play are RPG, action-adventure, strategy and roguelike. My top 5 games (as of now) I would say are Witcher 3, Horizon - Zero Dawn & Forbidden West, Dave the Diver and Zelda - Breath of the Wild.
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In my studies I've been focusing on level design, but I've also spent countless hours in C# in Unity and blueprint coding in Unreal Engine. My interests lies in level design, environmental design and system design but I'm always ready to learn more!
I'm a kind, respectful and easy-going person who loves meeting new people and learning new creative things. I'm a fast learner, always eager to adapt to new challenges. So if you're looking for a creative, passionate, and team-oriented game designer, look no further! Let's create some amazing games together.

